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Local AI Config

Local AI allow program on your own computer to make decisions for you, and may be used to test various experimental algorithms. Please check Local AI on wiki for usage, sample and other information.
Please click Submit button before using this feature. This feature is only allowed to use by users achieving level 6 or further, and still in development. In case of problems, feel free to send us feedback.
This key is used to prevent other users from kicking your AI, and is part of the URL below. Please keep it in 10 characters.
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This is the URL for Local AI. Please send HTTP GET request with specific headers to this URL.

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Welcome to the discussion board. Feel free to ask question or start a topic below.
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        Posts

        []

        【公告】服务器刚刚重启

        Author: Administrator
        由于压力过大,增加了限制措施,望各队勿要频繁开始对局,谢谢
        2014-7-18 0:22:29 5
        []

        对战系统有bug啊

        Author: jiangsu
        四个jiangsu打着打着,就跳出来 夭寿啦,judge写错啦。然后一个ai就把碰在旁边的5m打出去了。。。。
        2014-7-17 23:41:00 2
        []

        好多进行中

        Author: Flute
        连续五个进行中了
        2014-7-17 21:17:01 2
        []

        进行中进行中

        Author: antifuture
        应该给出为什么让程序卡死的问题啊
        2014-7-17 20:45:34 0
        []

        关于判断碰杠是否成功的问题

        Author: guangxi
        根据最新发布的sample,判断碰杠是否被打断的代码如下: if (i < turnID) { int tmp; string act; istringstream nextInput(input["requests"][i + 1].asString()); if (nextInput >> tmp >> tmp >> act && act == "HU") break; } 但是,若我碰之后其他人没有反应,根据题目描述我既不会收到自己碰牌成功的信息也不会收到别人摸牌的信息,若下家刚巧自摸胡则下一个信息为 3 playerID HU SELF,那不是直接就跳过了么…… 还有关于赛制,最好学桥牌同样的牌打4轮,反正不同局之间程序无法记录信息,或者多打几局,否则真的太看RP。
        2014-7-17 17:03:46 2
        []

        "data" 到底可不可以用

        Author: liaoning
        题目描述里明明有“data”这一项,为什么用的时候什么都收不到?
        2014-7-17 14:22:53 6
        []

        开局杠,是不是不行

        Author: liaoning
        http://www.botzone.org/match/53c687fe10a606504bdc8be1 玩家2,开局就应该杠,我该怎么做 "requests" :"1 XXXXXXXXXXX" "responses":"GANG"(正常都是"PASS") 这样吗
        2014-7-16 22:37:08 1
        []

        为什么有些局一直显示进行中

        Author: Chenyao
        http://botzone.org/match/53c646e810a606504bdc8776 比如说这句
        2014-7-16 18:48:05 3
        []

        感觉时间的计量不准确

        Author: chongqing
        http://www.botzone.org/match/53c621de56ad1d7875fc4aea 第 19 回合 Cirno_v9 0: { response: "PLAY B3", verdict: "TLE", time: 1481, memory: 55 } 第 48 回合 Cirno_v9 0: { response: "PLAY W1", verdict: "TLE", time: 1366, memory: 55 } 在本地测试也就 500~600 ms,而平台测得的时间都是本地测试的三倍了。 而且在平台上,该程序在其他回合测得的运行时间也是 500~600 ms 左右,与本地测试吻合,唯独这两回合偏高。
        2014-7-16 15:21:26 0
        []

        如何判断自己的碰和杠是否成功了?

        Author: chongqing
        唉 真正的输入到底有没有 null 什么的? 设在第 x 回合我想碰/杠 则我的判定是否碰/杠成功方法是检查 requests[x + 1] 是否是 null。 是则成功,不是则失败。不过看来不太对啊~
        2014-7-16 13:45:00 4
        []

        排位赛如何决定决赛分组

        Author: cxjyxx_me
        不会是1234名一组这样吧= =
        2014-7-16 0:00:13 1
        []

        能否加一个流局解释

        Author: hunan
        每次流局我都莫名垫底,能否在流局后给个解释,谢谢。
        2014-7-15 10:02:00 0
        []

        认真就输了~

        Author: chongqing
        嘛 琪露诺的算术教室开始了~ 不计明杠,胡牌共 5237550 种状态 如果花色数字均一样的四张牌认为是不同的四张牌,则胡牌共有 7140498565560 种状态 故开局刚摸完牌就自摸的概率为 7140498565560 / C(108, 14) = 59504154713/1164482729362890 = 0.0000510992 ≈ 5.1 * 10 ^ -5
        2014-7-15 9:04:11 3
        []

        关于碰和胡的问题。。。

        Author: wangyisong1996
        @Administrator 你能碰的时候有人胡了,那么你这次碰就无效了。。但是sample没有判这种情况。。导致被坑。。求修改样例。。 http://botzone.org/match/53c3f66b8959222748d624b1 2953行,同时有人胡和碰。。4243行,之前没碰成功的人就sb了以为自己能胡
        2014-7-15 0:01:12 0
        []

        求问为啥进不了历史对局了

        Author: sichuan
        错误代码 / Error code:500 错误翔情 / Error details:TypeError: Cannot read property 'name' of null 四川的- -
        2014-7-14 22:39:02 2
        []

        是时候教大家用JSON了

        Author: guangxi
        json这玩意儿太难用了,出个简明的教程吧。 最好不要涉及原理,也不要涉及什么借口之类的OO名词。 直接教用就好了。 这次的json对弱省太不友好了 ……&……&……
        2014-7-14 21:02:18 3
        []

        关于杠——

        Author: fujian
        碰明示之后的牌 在别人打出相同的牌后是不能杠的吧? http://botzone.org/match/53c3d13d56ef998077306f23 第一个人 杠9条
        2014-7-14 21:02:00 1
        []

        练习赛2已经重测

        Author: Administrator
        由于平台问题,练习赛2的结果几乎无法直视……现重新评测一遍,大家可以在小组页面看到新结果。
        2014-7-14 17:06:53 1
        []

        无限·中止

        Author: cxjyxx_me
        ?
        2014-7-14 15:22:03 3
        []

        流局杠到底输出大写还是小写?

        Author: hunan
        http://botzone.org/match/53c2256aaa5708446eb8fa50 两个流局AI杠输出了大写, 然后没有输样例的AI名词高
        2014-7-14 13:17:51 3
        []
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        All rights reserved 2014 - AI LAB, Peking University.
        Mainly created by zhf zhouhy zhq ... and more previous authors
        Download match dataset of Botzone

        京ICP备18028450号-1

        Welcome to Botzone!
        There're plenty of games on Botzone, click 'GAMES' on the navigation bar to find out how to play and rules.
        Sample programs on rules page are your best starter codes.
        The ranklists of each game are also presented here.
        You may start a human match or test your program by 'Create Gametable' on homepage.
        You may also join in gametable of others or view latest matches.
        When you are ready to submit your code, please click on 'My Bots' on the navigation bar.
        We implemented a sample version control system, where you may submit your modification by 'Add a new Version'.
        You can opt your bot in the ranklist too.
        If you feel confident about your program, it's high time you click on 'GROUPS' on the navigation bar to join in some group holding contests.
        Finally, if you still feel unfamilar to the usage or curious about how this site works,
        please click on 'Wiki' on the navigation bar to view our wiki, or contact us by botzone[at]126.com.
        If you wish to review this guide, please click the gray question mark on the lower right corner in any page.
        Happy coding!
        Botzone How-to1 / 5
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